package com.juicygames.shmup.player.anim;

import com.juicygames.framework.draw.sprite.Animation;
import com.juicygames.shmup.R;

public class WalkAnim extends Animation {
	
	public WalkAnim() {
		
		bitmapResourceId = R.drawable.player_walk;
		numberOfFrames = 3;
		delay = 5;
		
	}

}
